Python Tic Tac Toe Game
Tic Tac Toe in Python
This notebook contains a Python implementation of the Tic Tac Toe game.
class Player:
def __init__(self, name, symbol):
self.name = name
self.symbol = symbol
class EnhancedPlayer(Player):
def __init__(self, name, symbol):
super().__init__(name, symbol)
self.wins = 0
def add_win(self):
self.wins += 1
print(f"🏆 {self.name} now has {self.wins} wins!")
class Board:
def __init__(self):
self.grid = [" "] * 9
self.move_count = 0
def display(self):
print("\n")
print(" " + self.grid[0] + " | " + self.grid[1] + " | " + self.grid[2])
print("---+---+---")
print(" " + self.grid[3] + " | " + self.grid[4] + " | " + self.grid[5])
print("---+---+---")
print(" " + self.grid[6] + " | " + self.grid[7] + " | " + self.grid[8])
print("\n")
def display_reference(self):
reference = ["1", "2", "3", "4", "5", "6", "7", "8", "9"]
print("Board positions:\n")
print(" " + reference[0] + " | " + reference[1] + " | " + reference[2])
print("---+---+---")
print(" " + reference[3] + " | " + reference[4] + " | " + reference[5])
print("---+---+---")
print(" " + reference[6] + " | " + reference[7] + " | " + reference[8])
print("\n")
def reset(self):
self.grid = [" "] * 9
self.move_count = 0
print("🔄 Board has been reset!")
def is_full(self):
return " " not in self.grid
def make_move(self, position, symbol):
index = position - 1
if index < 0 or index > 8:
print("❌ Invalid position. Choose a number between 1 and 9.")
return False
if self.grid[index] != " ":
print("❌ That spot is already taken. Try again.")
return False
self.grid[index] = symbol
self.move_count += 1
return True
def check_winner(self, symbol):
win_combinations = [
[0, 1, 2], [3, 4, 5], [6, 7, 8], # Rows
[0, 3, 6], [1, 4, 7], [2, 5, 8], # Columns
[0, 4, 8], [2, 4, 6] # Diagonals
]
for combo in win_combinations:
if (self.grid[combo[0]] == symbol and
self.grid[combo[1]] == symbol and
self.grid[combo[2]] == symbol):
return True
return False
class TicTacToe:
def __init__(self, player1, player2):
self.board = Board()
self.players = [player1, player2]
self.current_player = player1
self.game_over = False
def switch_player(self):
self.current_player = (
self.players[1] if self.current_player == self.players[0] else self.players[0]
)
print(f"🔄 Now it's {self.current_player.name}'s turn!")
def play(self):
self.board.display_reference()
self.board.display()
while not self.game_over:
try:
position = int(input(f"{self.current_player.name} ({self.current_player.symbol}), choose a position (1-9): "))
except ValueError:
print("❌ Please enter a number between 1 and 9.")
continue
if self.board.make_move(position, self.current_player.symbol):
self.board.display()
if self.board.check_winner(self.current_player.symbol):
print(f"🎉 {self.current_player.name} ({self.current_player.symbol}) WINS!")
if isinstance(self.current_player, EnhancedPlayer):
self.current_player.add_win()
self.game_over = True
elif self.board.is_full():
print("🤝 It's a tie!")
self.game_over = True
else:
self.switch_player()
self.ask_restart()
def ask_restart(self):
choice = input("🔁 Do you want to play again? (y/n): ").lower()
if choice == "y":
self.board.reset()
self.game_over = False
self.play()
else:
print("👋 Thanks for playing!")
# === RUN THE GAME ===
print("=== Welcome to Tic-Tac-Toe ===")
p1_name = input("Enter name for Player 1: ")
p2_name = input("Enter name for Player 2: ")
player1 = EnhancedPlayer(p1_name, "X")
player2 = EnhancedPlayer(p2_name, "O")
game = TicTacToe(player1, player2)
game.play()